Set in the world of Guillotine Games’ Zombicide board game series, Last Resort follows a group of survivors as they search the Adirondacks for The Villa, the rumoured safe house of a local mafia kingpin. For former FBI agent Ramirez, The Villa offers a vital refuge for the people under her care. But for Westlake, a thief-turned-informant who once escaped Ramirez, there’s an altogether different motive: revenge.
There’s something about a story with a specific mission that just gets me going, y’know? I’m all for over-arching plots, and emotional development, and stories where nothing “happens” in the strictest sense of the word, but give me 300 pages, a motley crew, and a GOAL, and I am there. It’s the reason why I love heist movies so much – everything builds around the end goal, and there’s a pretty high chance of a montage (and everybody loves a montage).
That’s the energy I got from Last Resort – a pacey, action-packed zombie thriller that delivers as well on character as it does on gore. This one nails all the important stuff – shotguns, guts, shotguns to the guts, those gloriously tense scenes when our heroes are trying desperately not to attract the attention of a horde of zombies but you absolutely KNOW they’re about to attract the attention of a horde of zombies – but still throws in enough twists here and there to keep everything fresher than your average shambling corpse.
Read this if you like:
Zombies so real you can smell ’em,
Very good dogs*
Large masked men punching walkers’ heads clean off their shoulders.
Four BRAAAAAINS out of five!
*Yes, the dog survives.
I’m stop four on the Last Resort blog tour, so if you’d like to read a few more reviews and get a few more takes on the book before you commit, here’s the full schedule:
If you’d like to team up for a blog tour, you can contact me HERE!